original MUGGS2 By x40ozMuGGs Major rewrite/Fixes by Ganthet[BC] August 11, 2001 ![]() ![]()
to view larger screenshots. (Taken @ 1024x768x16-bit on a ATI Radeon Mobility 6P) Download the map: FTP1: BC_dm_muggs2 (3501k) FTP2: BC_dm_muggs2 (3501k) | |||||||||||
MAP: BC_DM_MUGGS2.bsp Aug-11-2001
Serious updating by Ganthet[BC]
0) Short and sweet.
1) This is a hacked up and LARGELY improved version of MUGGS2 map
2) MUGGS2 By x40ozMuGGs
3) Modified the living shit out of it by Ganthet[BC]
4) Includes the missing ROTATING LIGHT entity model,
thanks to {GT}Knight for sending it converted from Quake2. Xatrix left the code in but forgot the model.
5) Yes is has custom sounds for "mood" -- can I get a table dance Truz?
6) Coloring inspired by the last 2 years of
playing InSaNe_ClOwN maps.
7) ganthet@cap-n-yo-ass.com if you have complaints.
8) Designed for regular DM, Catch the Chicken,
Wolfflow MOD, or Hitmen -- at least that is what we have tested it on.
9) 12+ DM spawn points, suitable for 4-20 players.
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Head back to CAP-N-YO-ASS you silly as Mo'Fo!
